BigBlueBox
An Inventory Management System for a NYLT Course or other Boy Scout Programs
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mainwindow.h
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1 #ifndef MAINWINDOW_H
2 #define MAINWINDOW_H
3 
4 #include <QMainWindow>
5 
6 #include "mainmenu.h"
7 #include "dbconnect.h"
8 
9 namespace Ui {
10 class MainWindow;
11 }
12 
13 class MainWindow : public QMainWindow
14 {
15  Q_OBJECT
16 
17 public:
18  explicit MainWindow(QWidget *parent = 0);
19  ~MainWindow();
20 
21 private slots:
23 
25 
26 private:
27  Ui::MainWindow *ui;
28 };
29 
30 #endif // MAINWINDOW_H
void on_actionHome_triggered()
Definition: mainwindow.cpp:31
~MainWindow()
Definition: mainwindow.cpp:23
void on_actionGoto_Home_triggered()
Definition: mainwindow.cpp:39
Ui::MainWindow * ui
Definition: mainwindow.h:27
MainWindow(QWidget *parent=0)
Definition: mainwindow.cpp:6
Definition: mainwindow.h:13